As some of you may know, Arrowhead announced HELLDIVERS at Gamescom in Cologne this week (arrowheadgs.com).Because of the work that has gone into preparing for this announcement progress on Harmony has been slow for the last few weeks.
While I don’t really have anything to show I have still managed to find time here and there to make tweaks and fixes to some issues.
Over two months since I said I would post something “soon”. Summer happened, and with it, vacation. Now that I’m back I’m itching to get more work done on Harmony.
First order of business is to show what little work I’ve gotten done on particle effects. Really all I have so far is spawning particles with limited lifetime, random position offset, velocity, and collision.